After a good nights sleep and a bit of a lie in, I head off to sell my plundered goods. I manage to make enough profit to enable the purchase of a good set of fur armour and replace my rusting dagger with a short sword (a bit large for my liking but It’ll be needed if I come across more necromancers).
Having explored a fair bit of the land to the north of the city I think today will be spent searching for more hidden ruins along the southern coast, unfortunately no roads lead that way so I’ll have to scramble through the wilderness and hope.
Unfortunately I find almost nothing at all of interest, the beaches are devoid of hidden entrances and the rocky hills have not been excavated. I manage to stumble across a doomstone on the way back towards the road and further still is a (seemingly) abandoned camp. While scouting the area to ensure a peaceful night I happen across an old fort named Dasek Moor, exploring forts isn’t part of my directive but as an archaeologist I can’t resist taking a peak. And like I said, I do enjoy my night-time exploration.
Again these old and structurally unstable ruins are found to be home to some foolish bandits. I sneak past a couple but get caught at the end and everyone is alerted to their new intruder, thankfully I’m prepared and manage to hold my own (though when you’re fighting people who’ve been sleeping in thick fog it’s hardly difficult). Alas, I lost the few lockpicks I had to their chests (and my greed), and am unable to venture deeper into the fort, another time perhaps.
After that short yet tiring adventure I don’t care how exposed the camp I found earlier is, it’s closer and I’m sure the bed will at least equal the one in my quarters.